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OPR Workshops => Moderate => Topic started by: Johnboy on September 10, 2007, 10:48:22 PM

Title: Time for input
Post by: Johnboy on September 10, 2007, 10:48:22 PM
Here is my latest restoration. Mainly wanted to get your input on the boy's head with the most damage. I have been doing brain surgery with the patch tool. I know I'll need to try to smooth out the hair more but for now I am just trying to get it fulled in. I still have his ear and back ground to do. There were also tons of small dots all over, and I used the healing brush on most of those. Thanks Kenny for the earlier tut on this tool. It took a while to pick the best grey tones but once I found them I could really move along. I put all the healing brush work on a separate layer also.

Like always it didn't look that bad when I picked it. Then I enlarged the image to work on it and things went from there.

Original:
(http://img120.imageshack.us/img120/1325/vazquezmstartyt3.jpg)

Progress so far:
(http://img166.imageshack.us/img166/1411/vazquezmpostqo9.jpg)

I have drawn lines where I think the top of the head may be, and where the hair line and forehead meet.
(http://img166.imageshack.us/img166/8312/vazquezmlinefb9.jpg)

This is a fine group of gook looking boys. (I assume the baby is a boy.)

Let me know what you think. Thanks for the help.

Johnboy
Title: Re: Time for input
Post by: sanbie on September 10, 2007, 10:58:32 PM
All the boys seem to have the same hair cut..so I think you can safely assume his would be the same...

Doing well so far...and don't you just loathe those white dots...

Sanbie
Title: Re: Time for input
Post by: Johnboy on September 10, 2007, 11:32:21 PM
Sanbie,

Ya I assumed he had a short hair cut like the younger brothers. At first I thought I might have to create some hair to go over the edge where the healing on the forehead meets the hair line. But looking at the other boys I may be able to get away with a little blur in that area when I am ready.

White dots can be fun. But I still find more as I look over various areas of the photo. I am cautious about repairing too many of them as some may have been in the original such as specular highlights in some of the hair. Some on the skin could be just the way the skin is to look. The ones in the clothing got and get repaired. In fact I started to repair one large one until I realized it was a button on a shirt. I erased that one off the layer.  They are most noticeable when I enlarge to 200% to work on it.

My first restoration had a bunch of dots and blemishes all over it, and the patch tool seemed to work there also.

Johnboy
Title: Re: Time for input
Post by: Tess (Tassie D) on September 10, 2007, 11:35:02 PM
I'm with Sanbie and you're doing a great job on it.  I tried out just copying his hair on the left side, mirrored it and rotated to fit. Then just used the smudge tool to create the hair in the middle.

(http://farm2.static.flickr.com/1012/1357153223_1085df63a8.jpg)

Title: Re: Time for input
Post by: klassylady25 on September 10, 2007, 11:37:05 PM
That looks good Tassie, there is just a bit of texture difference on the forhead.  At least from this vantage point. 
Title: Re: Time for input
Post by: Mhayes on September 10, 2007, 11:48:46 PM
Johnboy,

Besides the patch tool, you might try making a selection on the good side of his head of what you would like to duplicate. You can use the lasso tool to do a rough selection and then add that selection to it's own layer. Once that is done you can transform by scaling and rotating (transform>flip horizontal) where you want it. If you have duplicated your original layer, this will give you a chance to try different options. Another option might be to make a selection of the brother next to him, as the top of his head has good detail. Once you have more detail, the patch tool is good for cleaning things up.

It's looking nice.

Margie

Title: Re: Time for input
Post by: rockthumper on September 11, 2007, 01:59:50 AM
Quote from: Johnboy on September 10, 2007, 10:48:22 PMLike always it didn't look that bad when I picked it.

I'm with you on that one!

Nice work so far, btw.
RT.
Title: Re: Time for input
Post by: GP on September 11, 2007, 01:45:38 PM
Hi Johnboy,

I think you could take advantage of the fact that the younger brother's hair looks almost identical as the older boy's. So why not copy it to a separate layer set to "overlay" or try any of the other blending options and play with the opacity. But I would probably do that at the very end, once you have repaired as much as possible of the damaged area.That should give it a very natural look at the end.
Good going so far  :up:
I was looking at this picture too to pick as my next candidate, I really love the portrait!

Gerlinde
Title: Re: Time for input
Post by: kiska on September 11, 2007, 01:50:03 PM
Looks like everybody has their hair brushed up right in front. A 'serious' family cowlick??
Title: Re: Time for input
Post by: Ratz on September 11, 2007, 03:15:43 PM
It's looking really good Johnboy!
Title: Re: Time for input
Post by: Hannie on September 11, 2007, 06:26:14 PM
You did a great job Johnboy!  Aren't those boys the healthiest looking bunch you've ever seen?!

Hannie
Title: Re: Time for input
Post by: Johnboy on September 11, 2007, 09:16:33 PM
Thanks for all the ideas.

Tassie, I never thought of the option you mentioned. It looks like a possibility with some additional touch up.

Margie and Gerlinde, I already have the younger brothers hair on a separate layer. I was mainly using the top as a guide to get a general idea where the head outline might be in that severly damaged area. The right side (our left) fits reasonable well. I even created a halo of just the background from the same boy for the same purpose. So far the head has been the most useful. I used the hair layer last night to fill in some small sections at the merge of the back of the head and the background.

Again thanks for the input. Now to get to work.

Johnboy
Title: Re: Time for input
Post by: Johnboy on October 04, 2007, 07:19:21 PM
I have been working on the boy's head trying to get a general shape that may look OK. I made outlines of the hair on the brother to his right (our left) and the younger brother holding the baby. Using Free Transform I maneuvered the head shapes to more or less fit the boy's head. Using portions of both head shapes I have come up with Hair 1. Hair 2 is the shape from the brother to his right (our left) which elongates the head to the back. Hair 3 is the head shape from the brother holding the baby which I think works well with the back of the head. I used Hair 3 to get the back over to the boy's right and Hair 2 to do the side down to the good portion of the sideburn. Comments please.

Hair 1
(http://img225.imageshack.us/img225/5819/hair1vf8.jpg)

Hair 2
(http://img225.imageshack.us/img225/6476/hair2ah0.jpg)

Hair 3
(http://img225.imageshack.us/img225/1689/hair3vo0.jpg)

I am mainly looking for comments on the head shape. The hair needs to be darkened. I was trying to get an outline to work with through the damage.

Thanks for the help.

Johnboy
Title: Re: Time for input
Post by: Ratz on October 04, 2007, 10:25:55 PM
I think the head shape is fairly spot-on Johnboy :up:
Title: Re: Time for input
Post by: glennab on October 04, 2007, 10:34:31 PM
Hi JB

I'm with Vicki.  I think you've got the silhouette of the little guy's head on the money.  Can't wait to see the finished restoration of these handsome kids.

Cheers,

Glenna
Title: Re: Time for input
Post by: Johnboy on October 05, 2007, 12:22:24 AM
Thanks Vicki and Glenna. I thought it looked about right but that was my opinion. I started out using only the head of the brother on the right. I eventually did not like the way the head was elongated. In fact you will notice a line going off the crown of the head. That is where I started to fill in with Hair 2 outline. Then Gerlinde's comment from my earlier post about the younger brother's head got me to take another look at it. So plan B developed using two heads. Isn't the saying that two heads are better than one.

Glenna, when I was working on this all I could think about was the hair job you did on the red haired boy a few weeks ago, and how you like to do hair.

Johnboy
Title: Re: Time for input
Post by: glennab on October 05, 2007, 09:09:15 AM
Hi JB

You must be thinking of Glenna Schwartz.  I can't even do my OWN hair!   My little red-headed guy was a while back, but I have to admit that I find replicating hair especially intriguing.  Getting the light right and the hair fine enough to look plausable is a huge challenge!  I don't think I've begun to master that fine art!  I find myself a tad envious of those of you who can do it so well!

Cheers!

Glenna

Title: Re: Time for input
Post by: Johnboy on October 07, 2007, 10:53:22 PM
I think the hair is done. What do you think?

(http://img292.imageshack.us/img292/6971/hairdonesj3.jpg)

Johnboy
Title: Re: Time for input
Post by: Mhayes on October 07, 2007, 11:50:37 PM
Johnboy,

You did a really nice job! The hairline around the forhead looks perfect.

Margie
Title: Re: Time for input
Post by: truckersau on October 08, 2007, 12:06:36 AM
Johnboy, his head/hairline is looking great mate.
It will look 100% better when the background behind him is cleaned up.
Title: Re: Time for input
Post by: Tess (Tassie D) on October 08, 2007, 04:21:24 AM
:up: Perfect job Johnboy.
Title: Re: Time for input
Post by: Hannie on October 08, 2007, 04:48:59 AM
Hi Johnboy!

What a great job you did on the hairline of this fine looking boy!   :up2:
I noticed in the original his hair has a little highlight on both sides, kind of like what Tess did earlier.
I tried to show you what I mean in this pic.

Hannie

(http://i210.photobucket.com/albums/bb18/marijtje2/OPR/highlight.jpg)
Title: Re: Time for input
Post by: Johnboy on October 08, 2007, 12:13:49 PM
Thanks for the replies. Now on to the the ear and background. The background gave me fits at times when I was trying to add density to the hair. Had to use quite small areas using the patch tool and match them up to dense areas in the hair. Otherwise it wanted to lighten the density next to the white areas.

Hannie, I see what you are saying but I am not sure that would be correct. By the shadows, the light source appears to be on the camera or just off the camera. He has his head tilted to the right and turned a little in that direction also. Therefore I am thinking that side of his head would be more in shadow or have less light reflecting onto it. The other brothers seem to be looking more directly at the camera and you see the light reflection on the hair. That right side took the most density to fill in as it had a lot of damage. I considered leaving part of that side lighter but after trying to analyze the light angels I decided to darken it more. If you notice the sideburn by the right ear, it looks grey. I was also judging from that as well in making my decision. I'll keep your suggestion in mind as I finish it up.

Johnboy
Title: Re: Time for input
Post by: glennab on October 08, 2007, 02:54:00 PM
Hi JB

Great job on the hair!  I think I'd agree with Hannie on the highlight, though.  Even the older brother, who's facing in nearly the same direction, shows some lightness on that side of his head.  I look forward to seeing how the ear and outer hairline work out.  Good luck!

Glenna
Title: Re: Time for input
Post by: Johnboy on October 17, 2007, 07:01:13 PM
I never thought an ear could be so tricky and intricate. Now I know why I am not a plastic surgeon other than not liking all the blood and stuff. I am ready for comments on the ear and then on the to background.

I am using one of the earlier hair photos to show the ear damage. Please disregard the hair for this post.
(http://img225.imageshack.us/img225/6476/hair2ah0.jpg)

Restored ear
(http://img84.imageshack.us/img84/8046/earbr8.jpg)

If you do something that improves upon what I have done please share the steps you did to get to the results. I'll probably need a tutorial. I am using Photoshop CS. All the work so far on the ear has been patch tool. Had a hard time finding enough dark density to get it to take against the white areas. I had to reconstruct the ear lobe, but big brother helped with that. Making a copy of his ear, freetransfroming it to fit, and then positioned it over the damage, reduced the opacity, and using it as an outline.

Thanks for your help.

Johnboy
Title: Re: Time for input
Post by: GP on October 17, 2007, 08:39:43 PM
Hi Johnboy   :)

I think you are doing great with the ear. You could use the smudge and blur tool to smooth out the texture a bit. I would have probably chosen the younger brother's ear again ( his right, flipped it over and than free transformed to fit). I think the brother right next to him in the picture shares the most features with him. But either way the ear is getting pretty close. :up:

Gerlinde
Title: Re: Time for input
Post by: Tess (Tassie D) on October 17, 2007, 08:41:53 PM
That looks really good Johnboy. :up2: I quite often use the smudge tool to reconstruct small pieces, works well.
Title: Re: Time for input
Post by: glennab on October 17, 2007, 09:54:56 PM
Hi JB

Lookin' good!  I'd say amen to Gerlinde and Tess's comments.  I'm wondering if you could use one of the other boy's ears as a template.  Most of what you've constructed just needs smoothing and tweaking, but it almost appears as if the ear is just a bit narrow toward the center.  I'm not sure which would be easier: borrowing an ear and making it fit, or just completing what you've done very well and compare his ear to a copy of one of the others to be certain that the proportions are correct.

You've put a lot of fine work into these guys.  I'm looking forward to seeing the finished restoration.  Can't get over what a handsome bunch they are.  I don't think it's possible to not get attached to the subjects of these photos.  Not only do the people in the photos I've worked on feel like family, the ones I see in progress by the rest of the volunteers grab my heart as well.  What a great job we have!

Cheers,

Glenna
Title: Re: Time for input
Post by: Johnboy on October 17, 2007, 10:18:22 PM
I tried the right ear from the brother next to him. I flipped it horizontally and freetransformed to fit but it didn't seem to have the same fit that the older brother's left ear had. The older brother's ear seemed to fit at the top better, and seemed to fit into the damaged area better than the younger brother's ear.

Thanks for the smudge tool or blur idea. It just looked rough in some places, and that may be the trick. I may play with some of the densities in places. It has been hard to tell what is ear and shadow and what is damage especially in the dark tones.

Thanks again for the help.

Johnboy
Title: Re: Time for input
Post by: Johnboy on November 21, 2007, 12:03:16 AM
This has been a loooong project. Much too long for all concerned, but I think it is ready to go home.

Thanks Schen for the tutorial on using the selection and the healing brush. It turned days of work into hours. (http://www.oprworkshop.org/forum/index.php/topic,1104.0.html check out towards the bottom of page 1). I had tried to create a mask to replace the background but never liked the results I got. I had been working around the head of the older boy who is standing when I read your tutorial. It was a slow go using the Patch tool. Once I read your tip I thought this has promise. So the next time I worked on the image I loaded the selection for the unused mask. I had to inverse it to make it work. Otherwise the mask worked great for the selection. With a little trial and error I was off and running. The only addition I would add to your tutorial is that it may be necessary to use the Fade Healing Brush (found under Edit) to get the healing brush area to match the image. (If you have not used this before you must perform the Fade Healing Brush immediately after the Healing brush step and before proceeding further. Otherwise you loose the chance to match the healing to the image. You could go back in History to try to recover if you goof.)  :up:

Here is the original image:
(http://img120.imageshack.us/img120/1325/vazquezmstartyt3.jpg)

Ready to go home:
(http://img68.imageshack.us/img68/3964/vazquezmdonewo3.jpg)

I used the Patch tool to clean up the background. Then added 1 pixel of noise over all, and then added a Gaussian blur to just the background. Also did a .2 % Gaussian blur to the repaired ear.

So let me know if you see anything that need more work. Thanks for the help.

Johnboy
Title: Re: Time for input
Post by: klassylady25 on November 21, 2007, 12:05:12 AM
Ahhhhhhhhhhhhhhhhhhh Home again!  Handsome as ever!!!!
Title: Re: Time for input
Post by: Hannie on November 21, 2007, 01:27:30 AM
Hi Johnboy,

That looks really good, job well done!   :up2:

Hannie
Title: Re: Time for input
Post by: Mhayes on November 21, 2007, 01:55:05 AM
Johnboy,

Looks great!

Margie
Title: Re: Time for input
Post by: Tess (Tassie D) on November 21, 2007, 05:42:22 PM
Beautiful job Johnboy. :up:
Title: Re: Time for input
Post by: Ratz on November 22, 2007, 08:48:10 AM
PERFECT!!! :up:Great job Johnboy!