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Author Topic: content aware scaled image  (Read 484 times)
paulus
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« on: February 04, 2010, 04:19:48 PM »

Hi

I've got an image which has been shot on top of another image





I thought I'd try out content aware scale on my cs4 version - I've not really done anything else apart from stretch parts of it and a very rough clone and colour correct & shadows/highlights.

The problems area with the stretch are the arm of the sofa and the leaves - wanted to avoid cropping if possible

Do I correct the slightly bent clock in the original? or leave as is?

Any advice or guidance would be great
Cheers
Paul
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Hannie
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« Reply #1 on: February 05, 2010, 05:34:51 AM »

Paul, how smart of you to use that new CS4 tool, didn't even know it existed.  The result is great, can't even tell it was stretched.  Did you mask everything except the wall?

that clock, I know it looks out of shape.  Would it at all be possible that this clock was curved that way, anyone?  If not, it won't hurt to straighten it.

nice job,

Hannie 

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Hannie Scheltema
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paulus
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« Reply #2 on: February 05, 2010, 04:02:38 PM »

Hi Hannie,

For it work you create a selection of the things you don't want to stretch and save it.
When using content aware scale select protect drop down and choose the selection you saved.
You can also choose to protect flesh tones.
Then you just drag the image to re-size.

Only problem with this is the grain which is stretched in places and looks rubbish - like small smears

- so I'll have to reduce the grain first when I repair the image properly.

Cheers
Paul
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MarCat
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« Reply #3 on: February 05, 2010, 08:29:42 PM »

Hi Paul,

Thanks for the instructions. I knew this was in CS4 and one of the things that get raves, but didn't really understand how it worked.

Margie
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paulus
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« Reply #4 on: February 11, 2010, 06:13:52 PM »

Finally got the time to work on this


Corrected the image and then stretched it and re-corrected the pixelated areas - chair is bigger as is the wall areas.


As usual any criticism or comments very welcome

Cheers
Paul

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